Properties

Configuring properties for custom mobs

Properties are settings that can be added to custom mobs. A mob property may be related to one or more mob types.

You can set a mob property by using the following command:

/bloodmoon mob set <property> <mobname> <value>

Available properties

Property

Values

Mob Type

Description

name

any text

all

Sets the display name of the mob

size

numeric

slime, magma cube

Sets the size of the mob

spawnchance

comma

all

Sets the chance for spawning the mob

powered

true/false

creeper

Sets a creeper to a charged state

lifecycle

lifecycle

all

Sets a life-cycle of a custom mob

health

comma

all

Sets the health of a custom mob

glowing

true/false

all

Sets a glow effect on the custom mob

explosionradius

numeric

creeper

Sets the explosion radius of a custom creeper

baby

true/false

zombie, wolf, etc ...

Sets the custom mob as a baby

angry

true/false

wolf

Sets the custom mob to spawn angry

damage

comma

all

Sets the damage done by the mob

boss

true/false

all

Indicates if the mob is a boss or not

mythicmob

any text

all

Set the entity to be replaced with the specified mythic mob

surface-spawn

true/false

all

Force the mob to spawn on the surface

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