Properties
Configuring properties for custom mobs
Properties are settings that can be added to custom mobs. A mob property may be related to one or more mob types.
You can set a mob property by using the following command:
/bloodmoon mob set <property> <mobname> <value>
Property | Values | Mob Type | Description |
name | any text | all | Sets the display name of the mob |
size | numeric | slime, magma cube | Sets the size of the mob |
spawnchance | comma | all | Sets the chance for spawning the mob |
powered | true/false | creeper | Sets a creeper to a charged state |
lifecycle | lifecycle | all | Sets a life-cycle of a custom mob |
health | comma | all | Sets the health of a custom mob |
glowing | true/false | all | Sets a glow effect on the custom mob |
explosionradius | numeric | creeper | Sets the explosion radius of a custom creeper |
baby | true/false | zombie, wolf, etc ... | Sets the custom mob as a baby |
angry | true/false | wolf | Sets the custom mob to spawn angry |
damage | comma | all | Sets the damage done by the mob |
boss | true/false | all | Indicates if the mob is a boss or not |
mythicmob | any text | all | Set the entity to be replaced with the specified mythic mob |
surface-spawn | true/false | all | Force the mob to spawn on the surface |
Last modified 3yr ago