Configuring properties for custom mobs
Properties are settings that can be added to custom mobs. A mob property may be related to one or more mob types.
You can set a mob property by using the following command:
/bloodmoon mob set <property> <mobname> <value>
Property
Values
Mob Type
Description
name
any text
all
Sets the display name of the mob
size
numeric
slime, magma cube
Sets the size of the mob
spawnchance
comma
Sets the chance for spawning the mob
powered
true/false
creeper
Sets a creeper to a charged state
lifecycle
Sets a life-cycle of a custom mob
health
Sets the health of a custom mob
glowing
Sets a glow effect on the custom mob
explosionradius
Sets the explosion radius of a custom creeper
baby
zombie, wolf, etc ...
Sets the custom mob as a baby
angry
wolf
Sets the custom mob to spawn angry
damage
Sets the damage done by the mob
boss
Indicates if the mob is a boss or not
mythicmob
Set the entity to be replaced with the specified mythic mob
surface-spawn
Force the mob to spawn on the surface
Last updated 5 years ago
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