Introduction
Quick and simple introduction to the bloodmoon mobs.

What are custom mobs?
Custom mobs are configurable mobs that allow you to completely personalize mobs including name, health, speed, etc ...
How to define a custom mob
If we take a look in the mobs.yml, we can take the following example:
mobs:
reinforced-creeper:
type: CREEPER
name: '&cReinforced &2Creeper'
percentage: 40.0
health: 20.0
speed: 0.3
explosion-radius: 6
lifecycle: reinforced-creeper
We have a custom mob named "reinforced-creeper". The type of that mob is CREEPER, the speed is 0.3 with a health of 20.
You can also see , it has a property "explosion-radius". If we take a closer look at this property, we can see that this property is specific to certain mob types only. In this case, it's only for the mob type CREEPER.
Creating a mob using a command
The recommended way of creating mobs is using the commands. This will add all the necessary properties with default values.
Example
/bloodmoon mob create harrythebee BEE
/bloodmoon mob set name harrythebee &4harry
The above command will create a new custom mob with id "harrythebee". The second command will set the display name of the mob to a custom name "Harry".
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