Introduction to bloodmoon signs
Bloodmoon signs can be used to trigger certain actions in your world by interacting with a sign. These bloodmoon signs can be restricted for creating, using and destroying based on permissions.
Bloodmoon signs can be created by putting [bloodmoon] on the first line.
Permissions are based on the action, and the type of sign the user is working with. There are 3 types of sign permissions:
You can provide individual access to certain signs by giving them the appropriate permission node. Example: bloodmoon.sign.create.start , will allow the player to create a start sign.
In some cases, the permission node might go more specific. For example the "item" sign expects a third line containing the name of the item. Permissions can be used to restrict that.
In order to allow users to use all item signs, use bloodmoon.sign.use.item.*.