Sound Event
Play a sound

Required arguments

Order
Type
Argument
1
text
sound-name
2
number
volume
3
pitch
pitch
4
decimal
percentage of occurrence

What it does

Whenever the event is triggered, the mob will play a sound with a specified name, volume and pitch.

Example usage

actions:
speak:
events:
- play-sound UI_TOAST_CHALLENGE_COMPLETE 10 1
commands: []
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Required arguments
What it does
Example usage