Sound Event

Play a sound

Required arguments

Order

Type

Argument

1

text

sound-name

2

number

volume

3

pitch

pitch

4

decimal

percentage of occurrence

What it does

Whenever the event is triggered, the mob will play a sound with a specified name, volume and pitch.

Example usage

actions:
  speak:
    events:
      - play-sound UI_TOAST_CHALLENGE_COMPLETE 10 1
    commands: []

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