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Bloodmoon Advanced
  • Bloodmoon Advanced
  • ❓FAQ
  • 📚Guides
    • Enable bloodmoon for your world
    • How to use commands in console
    • Use custom sounds
  • General
    • Commands & Permissions
  • ⏰SCHEDULES
    • Introduction
    • Commands
    • Properties
  • 🚧SIGNS
    • Introduction
    • Overview
  • 💀Mobs
    • Introduction
    • Properties
    • Commands
    • Spawn mechanics
    • Boss
    • Mythic mobs
  • 📦Items
    • Introduction
    • Commands
  • 🌡️Lifecycles
    • Introduction
    • Commands
  • 🎬Actions
    • Introduction
    • Commands
  • 💀Death Actions
    • Introduction
  • ⏲️ Events
    • Introduction
    • Stop Event
    • Death Event
    • Heal Event
    • Lightning Event
    • Potion effect Event
    • Teleport Event
    • Swap Event
    • Reinforcement Event
    • Dash Event
    • Speak Event
    • Respawn Event
    • Explode Event
    • Sound Event
    • Vanish Event
    • Shield Event
  • Placeholder API
    • Overview of placeholders
  • 📄Configs
    • config.yml
    • mobs.yml
    • actions.yml
    • lifecycles.yml
    • items.yml
    • messages.yml
    • schedules.yml
  • 🖇️API
    • Introduction
    • API docs
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  1. ⏰SCHEDULES

Introduction

Introduction to schedules

PreviousCommands & PermissionsNextCommands

Last updated 4 years ago

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What are schedules?

Bloodmoon schedules can be used to define how often a bloodmoon should occur. You can modify the amount of days between a bloodmoon.

There is also messages announcing whether there will be a bloodmoon or not, and in how many days. Configurable by the server administrator, they can also configure how many percentage it will actually result in a bloodmoon.

The messages for this are also fully configurable.