Speak Event

This event will make the mob talk.

Required arguments

Order

Type

Argument

1

text

the text it needs to use

2

decimal

percentage of occurrence

What it does

Whenever the event is triggered, all players nearby the mob will receive a specified message with the prefix of the mob. This will result as in the custom mobs being talking to the players.

Example usage

actions:
  speak:
    events:
      - speak &4BOOOOO 100
    commands: []

Last updated