Speak Event
This event will make the mob talk.

Required arguments

Order
Type
Argument
1
text
the text it needs to use
2
decimal
percentage of occurrence

What it does

Whenever the event is triggered, all players nearby the mob will receive a specified message with the prefix of the mob. This will result as in the custom mobs being talking to the players.

Example usage

actions:
speak:
events:
- speak &4BOOOOO 100
commands: []
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Required arguments
What it does
Example usage